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WORK

Programming Languages

C#

UE4 Blueprints

I am a computer games programmer based in Bristol. I have been working for Ground Shatter since November 2019 and have since been working on Fights In Tight Spaces.

Software
Ground Shatter Ltd.     2019 to present

Programmer

 

Performing a diverse range of programming tasks including gameplay, lighting and localisation in Unity C#. In this time I have also performed done game design and writing. Worked on Fights In Tight Spaces (Dec 2021) and RICO London (Sept 2021).

Eclipse

GitHub

Microsoft Office
MonoDevelop

Netbeans

Plastic SCM

Unreal Engine 4

Unity

Visual Studio

University of Portsmouth    ​2015 - 2019
Computer Games Technology (BSc) - 2:1

 

I took a four-year course, including an optional self-employment placement year. I graduated in July 2019 with a 2:1 degree.

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